.module actor_15_interact

.include "vm.i"
.include "data/game_globals.i"

.area _CODE_255


___bank_actor_15_interact = 255
.globl ___bank_actor_15_interact

_actor_15_interact::
        VM_LOCK

GBVM$actor_15_interact$31177c6a_f679_42d9_92b5_3d2785d713ab$d066371f_e6a9_47e8_8a59_7047b304183a$actor$66669fac_87c0_40a4_a7d1_e9bdfdecd364$script = .
.globl GBVM$actor_15_interact$31177c6a_f679_42d9_92b5_3d2785d713ab$d066371f_e6a9_47e8_8a59_7047b304183a$actor$66669fac_87c0_40a4_a7d1_e9bdfdecd364$script
        ; Text Dialogue
        VM_LOAD_TEXT            0
        .asciz "Ello mate!"
        VM_OVERLAY_CLEAR        0, 0, 20, 4, .UI_COLOR_WHITE, .UI_DRAW_FRAME
        VM_OVERLAY_MOVE_TO      0, 18, .OVERLAY_SPEED_INSTANT
        VM_OVERLAY_MOVE_TO      0, 14, .OVERLAY_IN_SPEED
        VM_OVERLAY_SET_SCROLL   1, 1, 18, 5, .UI_COLOR_WHITE
        VM_DISPLAY_TEXT
        VM_OVERLAY_WAIT         .UI_MODAL, ^/(.UI_WAIT_WINDOW | .UI_WAIT_TEXT | .UI_WAIT_BTN_ANY)/
        VM_LOAD_TEXT            0
        .asciz "Wanna play some \012Warzone?"
        VM_OVERLAY_CLEAR        0, 0, 20, 4, .UI_COLOR_WHITE, .UI_DRAW_FRAME
        VM_DISPLAY_TEXT
        VM_OVERLAY_WAIT         .UI_MODAL, ^/(.UI_WAIT_WINDOW | .UI_WAIT_TEXT | .UI_WAIT_BTN_ANY)/
        VM_OVERLAY_MOVE_TO      0, 18, .OVERLAY_OUT_SPEED
        VM_OVERLAY_WAIT         .UI_MODAL, ^/(.UI_WAIT_WINDOW | .UI_WAIT_TEXT)/

        ; Stop Script
        VM_STOP
