#pragma bank 255

// Tileset: sprite_dog_tileset

#include "gbs_types.h"

BANKREF(sprite_dog_tileset)

const struct tileset_t sprite_dog_tileset = {
    .n_tiles = 2,
    .tiles = {
        0x00, 0x00, 0x70, 0x70, 0xD8, 0xE8, 0x28, 0xF8, 0xB8, 0xF8, 0x18, 0xF8, 0x90, 0xF0, 0xF0, 0x10,
        0xE0, 0x20, 0xE2, 0xE2, 0xF6, 0x36, 0xDE, 0x7A, 0xDC, 0x74, 0xD8, 0x78, 0xF8, 0x88, 0xF8, 0xF8
    }
};
