.module script_1

.include "vm.i"
.include "data/game_globals.i"

.area _CODE_255


___bank_script_1 = 255
.globl ___bank_script_1

_script_1::
GBVM$script_1$d7c90f6e_4dc3_41fc_ba4f_a55d9054bb44$aae81f2f_404d_41db_a9fd_32c62d07c37e$scene$aae81f2f_404d_41db_a9fd_32c62d07c37e$script = .
.globl GBVM$script_1$d7c90f6e_4dc3_41fc_ba4f_a55d9054bb44$aae81f2f_404d_41db_a9fd_32c62d07c37e$scene$aae81f2f_404d_41db_a9fd_32c62d07c37e$script
        ; Input Script Attach
        VM_CONTEXT_PREPARE      1, ___bank_script_input, _script_input
        VM_INPUT_ATTACH         128, ^/(1 | .OVERRIDE_DEFAULT)/

GBVM_END$script_1$d7c90f6e_4dc3_41fc_ba4f_a55d9054bb44 = .
.globl GBVM_END$script_1$d7c90f6e_4dc3_41fc_ba4f_a55d9054bb44
        VM_RET_FAR
