#pragma bank 255

// Tileset: sprite_checkbox_bank2_tileset

#include "gbs_types.h"

BANKREF(sprite_checkbox_bank2_tileset)

const struct tileset_t sprite_checkbox_bank2_tileset = {
    .n_tiles = 2,
    .tiles = {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0xFF, 0xFF, 0xFF, 0xFD, 0xFF, 0xF9, 0xFF, 0xF3, 0xFF, 0xA7, 0xFF, 0x8F, 0xFF, 0xDF, 0xFF, 0xFF
    }
};
